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Wesnoth Units database

Goblin Hunter

(image)

Several Goblins get used to the deserts they live in and adept themselves to it. Their size allows them to quickly move through deserts, which makes them great scout. In hunting parties they specialise in the use of barbed harpoons to lame prey, allowing an easier kill for their larger orcish bretheren.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from: Goblin Spearman
Advances to: Goblin Flanker Goblin Striker
Cost: 15
HP: 26
Movement: 6
XP: 30
Level: 1
Alignment: chaotic
IDGoblin Hunter
Abilities:

Attacks (damage - count)

(image)knife
melee
5 - 2
blade
(image)harpoon
ranged
4 - 2
pierce
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove340%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable-0%
(icon) Village160%